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AI Insights · Timothy · October 2021

Top 5 2D Anime Games on Android in Central America: Q3 2021

Explore the performance trends of the top 5 2D anime games on Android in Central America during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Central America: Q3 2021

Throughout Q3 2021, the top 5 2D anime games on Android in Central America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:

Yu-Gi-Oh! Duel Links from KONAMI saw its weekly revenue fluctuate, peaking at approximately $18.6K in early August and then declining to around $13.3K by the end of September. Weekly downloads were relatively stable, with a slight increase towards the end of the quarter, reaching around 5.8K. Weekly active users experienced a gradual decline from 87.6K to 80.5K.

Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced notable variations in its weekly revenue, with a peak of approximately $11K at the end of August and some fluctuations throughout the quarter. Weekly downloads showed significant spikes, particularly in mid-July and late September, reaching up to 99K. Weekly active users saw a substantial increase, peaking at 203K in mid-September before settling at around 192K.

Fire Emblem Heroes from Nintendo Co., Ltd. maintained a consistent weekly revenue, with peaks around $10.3K in mid-August. The game did not record any weekly downloads during this period. Weekly active users remained fairly stable, fluctuating between 16.1K and 13.6K.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a peak in weekly downloads in mid-July with approximately 33K and a subsequent decline to around 14.2K by the end of September. Weekly revenue showed a similar trend, peaking at around $14K in mid-July and declining to about $4.8K by late September. Weekly active users were relatively stable, ending the quarter at around 36.2K.

SNK Allstar from Superprism Technology Co., Ltd experienced modest weekly revenue, peaking at around $9.3K in early July and stabilizing around $5.4K by the end of September. Weekly downloads were consistent, with minor fluctuations, ending the quarter at approximately 3.6K. Weekly active users showed a slight decline, ending at around 8.9K.

These performance metrics highlight the dynamic nature of the 2D anime game market on the Android platform in Central America. For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021